Pain

→ Pcs to strong? Double the pain → Pcs to weak lower the pain → hook the changes in the narrative

Pressure

→ Time frame → stakes → failure is an option → be realistic

Problems:

→ Shift the target

→ hide goals

→ disrupt plans

balance hard with easy encounters

create 40 + npc → siehe Vaesen buch

prep with 121 or 5 beats method rough